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Fix sprite builder
Fixes sprite builder to not rely on sprite.ts that is generating
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@@ -1,7 +1,7 @@
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import { writeFileAsync, readFileAsync, writeFileSync } from 'fs';
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import { fromByteArray } from 'base64-js';
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import {
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TileType, MapInfo, MapState, defaultMapState, Rect, MapType, ServerFlags, EntityFlags, MapFlags, EntityState
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TileType, MapInfo, MapState, defaultMapState, Rect, ServerFlags, EntityFlags, EntityState
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} from '../common/interfaces';
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import { distanceSquaredXY, containsPoint, hasFlag } from '../common/utils';
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import { POSITION_MAX } from '../common/movementUtils';
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@@ -20,6 +20,7 @@ import { setEntityName } from './entityUtils';
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import { WallController } from './controllers/wallController';
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import { getTile } from '../common/tileUtils';
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import { getRegion, getRegionGlobal } from '../common/region';
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import { MapFlags, MapType } from '../common/commonInterfaces';
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export interface EntityData {
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type: string;
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