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Fix sprite builder
Fixes sprite builder to not rely on sprite.ts that is generating
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@@ -1,12 +1,13 @@
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import * as fs from 'fs';
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import * as entities from '../../common/entities';
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import { rect } from '../../common/rect';
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import { TileType, MapType } from '../../common/interfaces';
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import { TileType } from '../../common/interfaces';
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import { createServerMap, deserializeMap } from '../serverMap';
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import { World, goToMap } from '../world';
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import { createSign } from '../controllerUtils';
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import { ServerEntity } from '../serverInterfaces';
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import { pathTo } from '../paths';
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import { MapType } from '../../common/commonInterfaces';
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// load tile data
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// To customize the map use in-game editor tools to change tiles, then use `/savemap custom` command,
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