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Fix/Improve linting
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@@ -102,7 +102,8 @@ export function skewTransform(base: Matrix2D | undefined, skew: number, ox: numb
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translateMat2D(tempMatrix, tempMatrix, ox + x, oy + y);
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skewY(tempMatrix, tempMatrix, skew);
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translateMat2D(tempMatrix, tempMatrix, -ox, -oy);
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} else {
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}
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else {
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translateMat2D(tempMatrix, tempMatrix, x, y);
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}
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