Make overlay

This commit is contained in:
0xa663
2024-02-15 19:27:26 +01:00
parent 179fdc8f4d
commit cc2aa552ba
34 changed files with 11168 additions and 0 deletions
+121
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import React from "react";
import { OverlayReturn, Store, StoreEvents } from "../../store";
import { Storage } from "../../storage";
import { Coordinates } from "../../coordinates";
import { Palette } from "../../palette";
import { Menu } from "./menu";
import { MovableWindow } from "./movableWindow";
import { SelectedMural } from "../../interfaces";
import { Minimap } from "./minimap";
import { Overlay } from "./overlay";
import { debounce } from "lodash";
interface StoreSettings {
opacity: number;
collapsed: boolean;
}
interface Props {
store: Store;
storage: Storage;
cords: Coordinates;
palette: Palette;
}
interface State extends StoreSettings{
selected?: SelectedMural;
overlays: number[];
phantomOverlay: number;
overlayModify?: OverlayReturn;
}
export class Main extends React.Component<Props, State> {
private readonly STORAGE_KEY = "__OPACITY_SETTINGS";
private destroyed = false;
constructor(props: Props) {
super(props);
this.state = {
overlays: [],
phantomOverlay: -1,
opacity: 50,
collapsed: false,
};
}
componentDidMount() {
this.props.store.on(StoreEvents.Any, this.update);
this.update();
console.error(this.STORAGE_KEY);
this.props.storage.getItem<StoreSettings>(this.STORAGE_KEY).then(data => {
console.error(data, this.STORAGE_KEY, data !== null, !this.destroyed);
if (data !== null && !this.destroyed) {
console.error("loadingnn????????", data);
this.setState(data);
}
});
}
componentWillUnmount() {
this.destroyed = true;
this.actualSave({collapsed: this.state.collapsed, opacity: this.state .opacity});
}
actualSave(settings: StoreSettings) {
return this.props.storage.setItem(this.STORAGE_KEY, settings);
}
save = debounce((opacity: number) => {
this.actualSave({collapsed: this.state.collapsed, opacity});
}, 1000);
opacityChange = (opacity: number) => {
this.setState({
opacity
});
this.save(opacity);
};
update = () => {
this.setState({
selected: this.props.store.selected,
overlays: this.props.store.overlays,
overlayModify: this.props.store.overlayModify,
});
};
renderMap() {
if (this.state.selected) {
return <MovableWindow title="Minimap" storage={this.props.storage} storageKey="minimap">
<Minimap cords={this.props.cords} palette={this.props.palette} selected={this.state.selected} storage={this.props.storage} store={this.props.store} ></Minimap>
</MovableWindow>;
}
return null;
}
render() {
return <>
<MovableWindow title="Overlay" storage={this.props.storage} storageKey="main" >
<Menu
onOpacityChange={this.opacityChange}
cords={this.props.cords}
store={this.props.store}
storage={this.props.storage}
palette={this.props.palette}
opacity={this.state.opacity}
collapsed={this.state.collapsed}
onCollapsedChanged={collapsed => {
this.setState({collapsed});
this.actualSave({opacity: this.state.opacity, collapsed});
}}
/>
</MovableWindow>
{this.renderMap()}
{this.state.overlays.map((o, i) => <Overlay key={i} storage={this.props.storage} opacity={this.state.opacity} cords={this.props.cords} palette={this.props.palette} mural={this.props.store.murals[o]}/> )}
{this.props.store.murals[this.state.phantomOverlay] ? <Overlay storage={this.props.storage} opacity={50} cords={this.props.cords} palette={this.props.palette} mural={this.props.store.murals[this.state.phantomOverlay]}/> : null }
{this.state.overlayModify ? <Overlay muralObj={this.state.overlayModify.muralObj} opacity={this.state.opacity} storage={this.props.storage} cords={this.props.cords} palette={this.props.palette} mural={this.props.store.overlayModify!.pixels} onChange={(name, x, y, confirm) => {
this.state.overlayModify!.cb(name, x, y, confirm);
}} /> : null}
</>;
}
}