Fix movable window miscalculating vars
This commit is contained in:
Vendored
+35
-10
@@ -3854,7 +3854,7 @@
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result2.placeholder = curryRight.placeholder;
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return result2;
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}
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function debounce2(func, wait, options) {
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function debounce3(func, wait, options) {
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var lastArgs, lastThis, maxWait, result2, timerId, lastCallTime, lastInvokeTime = 0, leading = false, maxing = false, trailing = true;
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if (typeof func != "function") {
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throw new TypeError2(FUNC_ERROR_TEXT);
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@@ -4034,7 +4034,7 @@
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leading = "leading" in options ? !!options.leading : leading;
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trailing = "trailing" in options ? !!options.trailing : trailing;
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}
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return debounce2(func, wait, {
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return debounce3(func, wait, {
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"leading": leading,
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"maxWait": wait,
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"trailing": trailing
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@@ -5048,7 +5048,7 @@
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lodash.create = create;
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lodash.curry = curry;
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lodash.curryRight = curryRight;
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lodash.debounce = debounce2;
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lodash.debounce = debounce3;
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lodash.defaults = defaults;
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lodash.defaultsDeep = defaultsDeep;
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lodash.defer = defer;
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@@ -36433,10 +36433,12 @@
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this.props.storage.getItem(this.storageKey).then((point) => {
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if (!this.destroyed && point) {
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this.setState({ x: point.x, y: point.y });
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setTimeout(() => {
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this.fixBounds();
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}, 1e3);
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} else {
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this.setState({ x: 0, y: 0 });
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}
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this.fixBounds();
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});
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}
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componentWillUnmount() {
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@@ -36481,16 +36483,39 @@
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this.setState({ moving: false });
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};
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fixBounds = () => {
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const bounds = this.ref.current?.getBoundingClientRect();
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if (bounds) {
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let x2 = this.state.x;
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let y2 = this.state.y;
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if (bounds.left < 0) {
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x2 = 0;
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}
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if (bounds.right > window.innerWidth) {
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x2 = window.innerWidth - bounds.width;
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}
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if (bounds.top < 0) {
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y2 = 0;
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}
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if (bounds.bottom > window.innerHeight) {
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y2 = window.innerHeight - bounds.height;
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}
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if (this.state.x !== x2 || this.state.y !== y2) {
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this.setState({ x: x2, y: y2 });
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}
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}
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};
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savePoint = (0, import_lodash2.debounce)((point) => {
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this.props.storage.setItem(this.storageKey, point);
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}, 100);
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handleMoveLogic(clientX, clientY) {
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const ref = this.dragRef.current?.getBoundingClientRect();
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const ref = this.ref.current?.getBoundingClientRect();
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if (ref && this.moving) {
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const xx = (0, import_lodash2.clamp)(clientX, this.moving.xOff, window.innerWidth - ref.width + this.moving.xOff);
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const yy = (0, import_lodash2.clamp)(clientY, this.moving.yOff, window.innerHeight - ref.height + this.moving.yOff);
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const x2 = xx - this.moving.xOff;
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const y2 = yy - this.moving.yOff;
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const xx = clientX - this.moving.xOff;
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const yy = clientY - this.moving.yOff;
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const x2 = (0, import_lodash2.clamp)(xx, 0, window.innerWidth - ref.width);
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const y2 = (0, import_lodash2.clamp)(yy, 0, window.innerHeight - ref.height);
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const point = { x: x2, y: y2 };
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this.props.storage.setItem(this.storageKey, point);
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this.savePoint(point);
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this.setState(point);
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}
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}
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@@ -1,7 +1,7 @@
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import React, { createRef } from "react";
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import styled from "styled-components";
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import { Point } from "../../interfaces";
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import { clamp } from "lodash";
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import { clamp, debounce } from "lodash";
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import { Storage } from "../../storage";
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const Movable = styled.div`
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@@ -65,10 +65,12 @@ export class MovableWindow extends React.Component<Props, State> {
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this.props.storage.getItem<Point>(this.storageKey).then(point => {
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if (!this.destroyed && point) {
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this.setState({x: point.x, y: point.y});
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setTimeout(() => {
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this.fixBounds();
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}, 1000);
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} else {
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this.setState({x: 0, y: 0});
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}
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this.fixBounds();
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});
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}
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componentWillUnmount () {
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@@ -114,48 +116,41 @@ export class MovableWindow extends React.Component<Props, State> {
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this.setState({moving: false});
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};
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private fixBounds = () => {
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// if(this.shown) {
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// const {left, top, width, height} = this.container.getBoundingClientRect();
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// const s = this.container.style;
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// if (width > window.innerWidth || height > window.innerHeight) {
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// const padding = 10;
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// if (width > window.innerWidth) {
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// s.width = `${window.innerWidth - padding}px`;
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// }
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// if (height > window.innerHeight) {
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// s.height = `${window.innerHeight - padding}px`;
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// }
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// s.overflow = "auto";
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// } else {
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// s.width = "";
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// s.height = "";
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// s.overflow = "";
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// if (left < 0) {
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// s.left = `0px`;
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// }
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// if (top < 0) {
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// s.top = `0px`;
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// }
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// if(left + width > window.innerWidth) {
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// s.left = `${window.innerWidth - width}px`;
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// }
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// if (top + height > window.innerHeight) {
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// s.top = `${window.innerHeight - height}px`;
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// }
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// }
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// }
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const bounds = this.ref.current?.getBoundingClientRect();
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if (bounds) {
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let x = this.state.x;
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let y = this.state.y;
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if (bounds.left < 0) {
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x = 0;
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} if (bounds.right > window.innerWidth) {
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x = window.innerWidth - bounds.width;
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}
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if (bounds.top < 0) {
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y = 0;
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} if (bounds.bottom > window.innerHeight) {
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y = window.innerHeight - bounds.height;
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}
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if (this.state.x !== x || this.state.y !== y) {
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this.setState({x, y});
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}
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}
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};
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savePoint = debounce((point: Point) => {
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this.props.storage.setItem(this.storageKey, point);
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}, 100);
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private handleMoveLogic(clientX: number, clientY: number) {
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const ref = this.dragRef.current?.getBoundingClientRect();
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const ref = this.ref.current?.getBoundingClientRect();
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if (ref && this.moving) {
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const xx = clamp(clientX, this.moving.xOff, window.innerWidth - ref!.width + this.moving.xOff);
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const yy = clamp(clientY, this.moving.yOff, window.innerHeight - ref!.height + this.moving.yOff) ;
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const x = xx - this.moving!.xOff;
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const y = yy - this.moving!.yOff;
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const xx = clientX - this.moving!.xOff;
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const yy = clientY - this.moving!.yOff;
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const x = clamp(xx, 0, window.innerWidth - ref!.width);
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const y = clamp(yy, 0, window.innerHeight - ref!.height) ;
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const point = { x, y };
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this.props.storage.setItem(this.storageKey, point);
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this.savePoint(point);
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this.setState(point);
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}
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}
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