Fix movable window miscalculating vars

This commit is contained in:
0xa663
2024-02-16 12:05:05 +01:00
parent 6d76132181
commit 0f39ac0497
2 changed files with 68 additions and 48 deletions
+33 -38
View File
@@ -1,7 +1,7 @@
import React, { createRef } from "react";
import styled from "styled-components";
import { Point } from "../../interfaces";
import { clamp } from "lodash";
import { clamp, debounce } from "lodash";
import { Storage } from "../../storage";
const Movable = styled.div`
@@ -65,10 +65,12 @@ export class MovableWindow extends React.Component<Props, State> {
this.props.storage.getItem<Point>(this.storageKey).then(point => {
if (!this.destroyed && point) {
this.setState({x: point.x, y: point.y});
setTimeout(() => {
this.fixBounds();
}, 1000);
} else {
this.setState({x: 0, y: 0});
}
this.fixBounds();
});
}
componentWillUnmount () {
@@ -114,48 +116,41 @@ export class MovableWindow extends React.Component<Props, State> {
this.setState({moving: false});
};
private fixBounds = () => {
// if(this.shown) {
// const {left, top, width, height} = this.container.getBoundingClientRect();
// const s = this.container.style;
// if (width > window.innerWidth || height > window.innerHeight) {
// const padding = 10;
// if (width > window.innerWidth) {
// s.width = `${window.innerWidth - padding}px`;
// }
// if (height > window.innerHeight) {
// s.height = `${window.innerHeight - padding}px`;
// }
// s.overflow = "auto";
// } else {
// s.width = "";
// s.height = "";
// s.overflow = "";
// if (left < 0) {
// s.left = `0px`;
// }
// if (top < 0) {
// s.top = `0px`;
// }
// if(left + width > window.innerWidth) {
// s.left = `${window.innerWidth - width}px`;
// }
// if (top + height > window.innerHeight) {
// s.top = `${window.innerHeight - height}px`;
// }
// }
// }
const bounds = this.ref.current?.getBoundingClientRect();
if (bounds) {
let x = this.state.x;
let y = this.state.y;
if (bounds.left < 0) {
x = 0;
} if (bounds.right > window.innerWidth) {
x = window.innerWidth - bounds.width;
}
if (bounds.top < 0) {
y = 0;
} if (bounds.bottom > window.innerHeight) {
y = window.innerHeight - bounds.height;
}
if (this.state.x !== x || this.state.y !== y) {
this.setState({x, y});
}
}
};
savePoint = debounce((point: Point) => {
this.props.storage.setItem(this.storageKey, point);
}, 100);
private handleMoveLogic(clientX: number, clientY: number) {
const ref = this.dragRef.current?.getBoundingClientRect();
const ref = this.ref.current?.getBoundingClientRect();
if (ref && this.moving) {
const xx = clamp(clientX, this.moving.xOff, window.innerWidth - ref!.width + this.moving.xOff);
const yy = clamp(clientY, this.moving.yOff, window.innerHeight - ref!.height + this.moving.yOff) ;
const x = xx - this.moving!.xOff;
const y = yy - this.moving!.yOff;
const xx = clientX - this.moving!.xOff;
const yy = clientY - this.moving!.yOff;
const x = clamp(xx, 0, window.innerWidth - ref!.width);
const y = clamp(yy, 0, window.innerHeight - ref!.height) ;
const point = { x, y };
this.props.storage.setItem(this.storageKey, point);
this.savePoint(point);
this.setState(point);
}
}